Component

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There are many components in the game. Each component or block belongs to a category.

Categories[edit | edit source]

Blocks[edit | edit source]

Main article: Block


The core building blocks, beams, slopes and corners.

Water[edit | edit source]

Main article: Water

Components specific to ships and submarines.

Air[edit | edit source]

Main article: Air

Components specific to planes, hot air balloons and space ships.

Control[edit | edit source]

Main article: Control


All of the components required to control your vehicles, spin blocks and sky fortresses as well as other components such as chairs and fire control computers.

Resource[edit | edit source]

Main article: Resource


Resource gathering, processing and storage components.

Engines[edit | edit source]

Main article: Engine


Engine components as well as electric engines and generators.

Misc[edit | edit source]

Main article: Misc

Various things that allow for repairing, spawning and re-spawning amongst other things.

Simple Weapons[edit | edit source]

Main article: Simple Weapons


A variety of one-component weapons.

Missiles[edit | edit source]

Main article: Missile


Everything you need to make missiles, torpedoes, mines and depths charges.

Decorations[edit | edit source]

Main article: Decorations


Doors, stairs, lights, etc.

CRAM Cannons[edit | edit source]

Main article: CRAM Cannon


Ballistic projectile weapons.

Advanced Cannons[edit | edit source]

Main article: Advanced Cannon


Laser[edit | edit source]

Main article: Laser


Laser and anti-missile projection systems.

AI[edit | edit source]

Main article: AI


AI components used to make autonomous vessels

Collections[edit | edit source]

Subobject[edit | edit source]

Main article: Subobject


Subobjects are attached to spin blocks or turrets. Entire subobjects may be saved, and then later loaded in a single step.

Prefabs[edit | edit source]

Allows loading and saving of large chunks of a vehicle.