Evil4Zerggin (talk | contribs) (→Misc) |
Evil4Zerggin (talk | contribs) (→Water) |
||
Line 10: | Line 10: | ||
=== Water === |
=== Water === |
||
+ | |||
+ | {{main|Water}} |
||
=== Air === |
=== Air === |
Revision as of 04:26, 21 February 2016
There are many components in the game. Each component or block belongs to a category.
Categories
Block
Used to frame and armour vessels.
Water
Air
Control
Control components cover player control of constructs, as well as explicit programming through the Automated Control Block and the LUA Box. This is in contrast to the more black-box behavior of AI components.
Resource
Resource components are used to gather and convert resources.
Engine
Produces power, essential to the functioning of many other components such as propulsion and lasers.
Misc
Simple Weapons
Melee weapons and single-component ranged weapons.
Missile
Self-propelled projectiles.
Custom Cannon
Ballistic projectile weapons.
Laser
Directed-energy weapons.
AI
AI components offer comprehensive automatic construct control.
Collections
Subobject
Subobjects are attached to spin blocks or turrets. Entire subobjects may be saved, and then later loaded in a single step.
Prefabs
Prefabs allow all components in a box to be saved as a unit which can then be placed in a single step.