Failsafe

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Failsafe
Failsafe.png
Attributes
Health 75
Armour Class 1
Structural No
Weight 10
Relative Buoyancy +27.7
Size 1x1x1
Material Cost 15



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Reason: "Failsafes were overhauled. Amongst others, they now have functionality to prevent shooting friendly vehicles"

A Failsafe attaches to a Local Weapon Controller and attempts to prevent the weapon from firing on its own vehicle.

Stats[edit | edit source]

  • EMP susceptibility 60%. Protective drainage 10 damage units.
  • For turrets it uses the fire point of the first weapon placed
  • For missile controls it uses the end of the first gantry
  • For all other weapons it uses the centre of the weapon

Game description[edit | edit source]

This component can be attached to any local weapon controller and will make sure, to the best of its ability, that the weapon has a clear line of fire to the target before firing. The aim of this component is to reduce friendly fire against parts of your own vehicle.