Jet Engines allow vehicles to accelerate and decelerate in the atmosphere. This simple jet engine turns power (typically provided by engines) into thrust. It is also possible to create Custom Jet Engines that turn fuel directly into thrust.
Application[edit | edit source]
They can be used for planes and ships. Depending on placement, controls will be automatically assigned to the Vehicle Controller.
An AI with an aerial AI card installed will use these for acceleration.
Requirement[edit | edit source]
Jet Engines require engine power to run.
Each Jet Engine uses up to 1 power unit.
For it to run optimally, it needs 8 empty spaces behind it.
Output[edit | edit source]
It provides 100 units of force per notch. The further away from the center of mass the center-line of the Jet Engine is, the more it will impact the vehicles rotation.
Modes[edit | edit source]
In Main Thruster mode, thrust will be controlled with U and J regardless of the orientation of the jet.
In Thruster mode, the controls are dependent on the orientation of the jet. A thruster should be put on the front of the vehicle.
Since 1.23, Jet Engines have a Reverse Thruster mode. Reverse thrusters should be put on the rear of the vehicle.
Air Controls[edit | edit source]
T - Accelerate rear jets
G - Decelerate rear jets
H,Y - Left jets instantaneous power
K,I - Right jets instantaneous power
U - Up jets instantaneous power
J - Down jets instantaneous power
Limitations[edit | edit source]
They don't provide thrust under water, or when faced forward.
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|Automated||AI • Automated Control Block • PID • PID (General Purpose)|
|Propulsion||Propeller • Huge Propeller • Rudder • Hydrofoil • Paddle • Jet Engine • Huge Jet Engine • Sky Fortress Turbine • Wing|