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{{stub}} Simple weapons are exactly what the name suggests, simple. These are perfect starting weapons for new players because they're generally not very expensive, put out decent damage for their price, and have other generally average pros and cons. In general they are average all around, but their biggest downside is that they don't scale up well. While simple weapons are good for primary weapons on a small vehicle and are decent secondary weapons on larger vehicles, a properly made custom weapon will typically outperform a simple weapon in most characteristics. == Rams == {{main|Ram}} Damage dealt by rams upon impact is 2*mass*velocity == Lasers == {{Main|Laser (Simple Weapon)}} A simple weapon that hits instantly and has no aim angle. Needs to be mounted on a [[turret]] to aim. {|class = "wikitable sortable" style="text-align: right" ! Name ! Damage Per Second !! AP !! Reload Time [s] !! Ammo Use Per Shot !! Maximum Range [m] !! Other |- | [[File:Laser (Simple Weapon).png|x40px|frameless|left]] [[Laser (Simple Weapon)|Laser]] | 1,000 || 8 || 10 || 40 || 500 || Does not damage projectiles (missiles, etc.) |} == Simple-Shell Cannons == {|class = "wikitable sortable" style="text-align: right" ! Name ! Kinetic Damage !! AP !! Explosive Damage !! Explosive Radius [m] !! Velocity [m/s] !! Ammo Use !! Effective Range [m] !! Dispersion [Β°] !! Reload Time [s] ! Magazine Capacity !! Magazine Reload Time [s] !! Elevation Max !! Min[Β°] !! Max Traverse [Β°] ! Other |- | [[File:16 Pdr Cannon.png|x40px|frameless|left]] [[16 Pdr Cannon]] | 9,000.0 || 1 ||colspan="2" style="text-align: Center"| ''No HE'' || 120 || 5 || 1,200 || 1.000 || 4.000 | colspan="2" style="text-align: Center"| ''No Magazine'' || 20 || -10 || 15 | |- | [[File:32 Pdr Swivel Gun.png|x40px|frameless|left]] [[32 Pdr Swivel Gun]] | 12,000.0 || 2 ||colspan="2" style="text-align: Center"| ''No HE'' || 150 || 15 || 1,500 || 1.000 || 8.000 | colspan="2" style="text-align: Center"| ''No Magazine'' || 20 || -10 || 15 | |- | [[File:64 Pdr Cannon.png|x40px|frameless|left]] [[64 Pdr Cannon]] | 15,000.1 || 3 ||colspan="2" style="text-align: Center"| ''No HE'' || 400 || 30 || 2,000 || 1.000 || 10.000 | colspan="2" style="text-align: Center"| ''No Magazine'' || 20 || -10 || 15 | |- | [[File:Revolving Blast-Gun.png|x40px|frameless|left]] [[Rokkits Revolutionary Revolving Blast-Gun|Revolving Blast-Gun]] | 600.0 || 10 ||colspan="2" style="text-align: Center"| ''No HE'' || 550 || 1,000 || 5,500 || 7.500 || 0.250 | 300 || 60.0 || 12 || -2 || 20 | 25 shells fired per shot |- | [[File:R-Class .50 AA Gun.png|x40px|frameless|left]] [[R-Class .50 AA Gun]] | 100.0 || 10 ||colspan="2" style="text-align: Center"| ''No HE'' || 600 || 15 || 1,200 || 1.000 || 0.100 | 30 || 6.5 || 60 || -20 || Full rotation | |- | [[File:T-Class 20mm AA Gun.png|x40px|frameless|left]] [[T-Class 20mm AA Gun]] | 200.0 || 10 ||colspan="2" style="text-align: Center"| ''No HE'' || 630 || 100 || 1,260 || 1.000 || 0.160 | 80 || 6.0 || 85 || -20 || Full rotation | 2 barrels, alternating fire |- | [[File:Twin 40mm Mk-H.png|x40px|frameless|left]] [[Twin 40mm Mk-H]] | 300.0 || 10 || ~157 || 4.6 || 600 || 80 || 3,000 || 0.250 || 0.225 | 16 || 9.0 || 70 || -10 || Full rotation | 2 barrels, alternating fire |- | [[File:Quad 40mm Mk-I.png|x40px|frameless|left]] [[Quad 40mm Mk-I]] | 300.0 || 10 || ~157 || 4.6 || 600 || 160 || 3,000 || 0.250 || 0.225 | 32 || 13.0 || 70 || -10 || Full rotation | 2 barrels, alternating fire, 2 shells per shot |- | [[File:Octuple 40mm Mk-S.png|x40px|frameless|left]] [[Octuple 40mm Mk-S]] | 300.0 || 10 || ~157 || 4.6 || 600 || 1,000 || 2,400 || 0.380 || 0.5 | 200 || 30.0 || 80 || -5 || Full rotation | 8 shells per shot |- | [[File:60mm Auto Cannon.png|x40px|frameless|left]] [[60mm Auto Cannon]] | 500.0 || 4 ||colspan="2" style="text-align: Center"| ''No HE'' || 300 || 10 || 1,500 || 0.250 || 0.200 | 9 || 2.0 || 2 || -2 || 2 | |- | [[File:30mm Assault Cannon.png|x40px|frameless|left]] [[30mm Assault Cannon]] | 250.0 || 4 ||colspan="2" style="text-align: Center"| ''No HE'' || 250 || 25 || 1,250 || 0.125 || 0.100 | 50 || 7.0 || 2 || -2 || 2 | |} == Custom-Shell Cannons == {|class = "wikitable sortable" style="text-align: right" ! Name ! Max Shell Length !! Calibre !! Barrel Length !! Reload Time [s] !! Magazine Capacity !! Magazine Reload Time [s] !! Max Elevation !! Min Elevation ! Other |- | [[File:Type-E 60mm Grenade Launcher.png|x40px|frameless|left]] [[Type-E 60mm Grenade Launcher]] | 0.30 || 60 || 2.00 || 2.0 || 20 || 60 || 50 || 0 | |- | [[File:Type A 3.7'' Gun.png|x40px|frameless|left]] [[Type A 3.7'' Gun]] | 0.76 || 94 || 4.50 || 3.0 ||colspan="2" style="text-align: Center"| ''No Magazine''|| 75 || -7 | |- | [[File:Type A(L) 3.7'' Gun.png|x40px|frameless|left]] [[Type A(L) 3.7'' Gun]] | 0.76 || 94 || 4.50 || 3.0 ||colspan="2" style="text-align: Center"| ''No Magazine''|| 75 || -7 | |- | [[File:Type L Casemated Gun.png|x40px|frameless|left]] [[Type L Casemated Gun]] | 1.3 || 130 || 4.25 || 4.5 ||colspan="2" style="text-align: Center"| ''No Magazine''|| 30 || -20 | |- | [[File:Type L(E) Casemated Gun.png|x40px|frameless|left]] [[Type L(E) Casemated Gun]] | 1.8 || 150 || 6.56 || 8.0 ||colspan="2" style="text-align: Center"| ''No Magazine''|| 28 || -15 | 2 barrels, simultaneous fire |} == Drills == Drill mass is <math>0.5+Extensions*0.5+SmallDrillBits+LargeDrillBits*4</math><br><br> Maximum Drill spin speed is <math>\frac{TorqueAmplifiers*20}{DrillMass}</math><br><br> Drill spin increase rate is <math>\frac{PowerInputs*4}{DrillMass}</math><br><br> Drills deal kinetic-type damage with a damage value of <math>SpinSpeed*50</math>. Drill AP is <math>\frac{SpinSpeed}{10}</math> for large drills and <math>\frac{SpinSpeed}{5}</math> for small drills, losing <math>\frac{Damage}{50*DrillMass}</math> speed in the proccess. {{Nav Weapons}} [[Category:Weapons]] [[Category:Simple Weapons]]
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