From the Depths Wiki
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  • "Low" effective shell volume goes at 0.75 power of gauge and affects reload time, minimum reload time, ammo per shot
  • "High" effective shell volume for packing goes as 0.9 power of gauge and affects packing, recoil
  • Each gauge is 95% as effective as last
  • Each density is 90% as effective as last
  • Barrel length can up to double muzzle velocity (max 200 m/s)
  • Fire rate can be up to ~quadrupled by ammo boxes

Pellets[ | ]

  • 100 kinetic and 1.5 AP per pellet
  • 200 explosive per pellet
  • Up to ~600 EMP damage per pellet
  • Up to ~1 fragment per pellet
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